11/7/2022 0 Comments Cod modern warfare 3 servers![]() ![]() But, Treyarch spoiled the balance for hosts and you should blame them, really,when you know what kind of people are likely to play COD and won't be able to all cope with that. A lot of these guys just play for fun with their mates and anything that spoils that fun is seen as BS that they will avoid and if the host nerfing means you can't compete then it ISN'T fun for you.It's the best reason for them to be getting dedicated servers besides the lag we all suffered more of with Blops. ![]() It was a poor design choice for a game where we already KNOWa lot of people aren't the most, erm, laid back who play it-or the most experienced. MW2 still had the host having a slight edge but they wanted to avoid that in Blops but they just nerfed the host by too big an amount and some people ALWAYS quit if they thought they were hosting-even before firing a round or getting killed once! It's not EVEN rage quitting as a lot of the people i've spoken to about it feel that they just don 't enjoy it if they're the host because they feel so off the pace.sure,most good shooter layers can cope with it but I find it's a thing i can notice myself. Each attracts a different type of gamer, and if I want small team infantry, there's actually nothing to compete with CoD on consoles. They obviously have some overlap but one's small team infantry and the other is large battlefield warfare with vehicles and roles. People keep acting like Battlefield and CoD are direct competitors (including DICE and Activision), but really they aren't. I like small infantry gameplay, and as much as I want to get on the anti-CoD train, I can't think of another game out there that does that type of gameplay at the same level of quality. I get tired of the lack of innovation in the CoD series and bugs and glitches, but at the same time, as upset as I get, nothing else is coming out that has the same level of quality other than the Battlefield series, and vehicle combat isn't my cup of tea. ![]() I'll give you a bubble just for having the nerve to state the truth and go against the popular opinion. It's so "politically incorrect" to support a CoD game on N4G. Overdue-hope everyone who CAN follow suit DOES so. We PC gamers have known the importance for ages and most console only gamers have know for long enough too and t shocks me,really, that Acti have got away with this so long. It'stime they were the norm as I've almost never seen any lag in console shooters using them and I can remember barely four or five times where I've seen ANY in Warhawk to be honest. It was also the worst thing, the connections, about U2 MP.ĭedicated servers aren't a luxury that only PC gamers are bothered about and the number of console shooter gamers who don't know the advantages must now be a tiny minority. Christ, if Kotick will do it there's NO excuse for staying P2P. Sony has been great about the games it publishes getting good servers(MAG, KZ and Resistance joined Warhawk in having them) so i'd imagine now that they KNOW people love Uncharted MP they'll dig deep and make the experience better. no excuse and i'm praying U3 has dedicated server support or it's going tobe crap compared to Gears3 with them. Dedicateds are WAY overdue on this series and many other current shooters. They make EASILY enough to cope and when Warhawk has still got it's community enjoying them and has since 2007 it's a bit of a SICK joke that COD heads have been made to wait so damn long.īlops STILL suffers,on PS3 at least, from a billion host migrations because of Trey and Acti's decision to stay P2P AND to nerf hosts to such a nasty degree that not only did host advantage disappear but so, 9/10 did the host themselves and as host migration rarely works, even now, that was a near game breaking mistake. THIS is what the needed to do, though, isn't it? P2P for the biggest shooter in the world was a massive joke in 2010 for Blops. ![]()
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